1681-engine / index / Drift
Class: Drift ​
Defined in: src/ambient/life/Drift.ts:68
One kind of thing on the air: a fixed pool that lives only inside the camera's view, each body on whole world pixels and flipped between painted frames rather than rotated (a rotated pixel leaf reads as a different art style). Feed it the frame's view and the air; enabled false hides it (a reduced-effects setting).
Constructors ​
Constructor ​
ts
new Drift(stage, options): Drift;Defined in: src/ambient/life/Drift.ts:74
Parameters ​
| Parameter | Type |
|---|---|
stage | Stage |
options | DriftOptions |
Returns ​
Drift
Methods ​
destroy() ​
ts
destroy(): void;Defined in: src/ambient/life/Drift.ts:113
Returns ​
void
update() ​
ts
update(
now,
dt,
view,
air,
enabled?
): void;Defined in: src/ambient/life/Drift.ts:90
now and dt in ms.
Parameters ​
| Parameter | Type | Default value |
|---|---|---|
now | number | undefined |
dt | number | undefined |
view | ViewRect | undefined |
air | LifeAir | undefined |
enabled | boolean | true |
Returns ​
void