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1681-engine / index / RigDef

Interface: RigDef ​

Defined in: src/rig/rigTypes.ts:43

The rig's proportions (rig/humanoid.json), in grid pixels of the 20x24 character frame.

Properties ​

backArmShade ​

ts
backArmShade: number;

Defined in: src/rig/rigTypes.ts:60


backShade ​

ts
backShade: number;

Defined in: src/rig/rigTypes.ts:59

Brightness of the far leg and the far arm, which stand in the torso's shadow.


bulkyShoulder ​

ts
bulkyShoulder: number;

Defined in: src/rig/rigTypes.ts:53

How much further out both shoulders sit on a bulky body.


chest ​

ts
chest: [number, number];

Defined in: src/rig/rigTypes.ts:49

Top centre of the torso at rest.


height ​

ts
height: number;

Defined in: src/rig/rigTypes.ts:47


hipB ​

ts
hipB: [number, number];

Defined in: src/rig/rigTypes.ts:55


hipF ​

ts
hipF: [number, number];

Defined in: src/rig/rigTypes.ts:54


limbWidth ​

ts
limbWidth: number;

Defined in: src/rig/rigTypes.ts:57

Thickness of the arms and legs.


scale ​

ts
scale: number;

Defined in: src/rig/rigTypes.ts:45

Art pixels per grid pixel of the rendered body.


shoulderB ​

ts
shoulderB: [number, number];

Defined in: src/rig/rigTypes.ts:51


shoulderF ​

ts
shoulderF: [number, number];

Defined in: src/rig/rigTypes.ts:50


width ​

ts
width: number;

Defined in: src/rig/rigTypes.ts:46

Released under the MIT License.