1681-engine / index / RigDef
Interface: RigDef ​
Defined in: src/rig/rigTypes.ts:43
The rig's proportions (rig/humanoid.json), in grid pixels of the 20x24 character frame.
Properties ​
backArmShade ​
backArmShade: number;Defined in: src/rig/rigTypes.ts:60
backShade ​
backShade: number;Defined in: src/rig/rigTypes.ts:59
Brightness of the far leg and the far arm, which stand in the torso's shadow.
bulkyShoulder ​
bulkyShoulder: number;Defined in: src/rig/rigTypes.ts:53
How much further out both shoulders sit on a bulky body.
chest ​
chest: [number, number];Defined in: src/rig/rigTypes.ts:49
Top centre of the torso at rest.
height ​
height: number;Defined in: src/rig/rigTypes.ts:47
hipB ​
hipB: [number, number];Defined in: src/rig/rigTypes.ts:55
hipF ​
hipF: [number, number];Defined in: src/rig/rigTypes.ts:54
limbWidth ​
limbWidth: number;Defined in: src/rig/rigTypes.ts:57
Thickness of the arms and legs.
scale ​
scale: number;Defined in: src/rig/rigTypes.ts:45
Art pixels per grid pixel of the rendered body.
shoulderB ​
shoulderB: [number, number];Defined in: src/rig/rigTypes.ts:51
shoulderF ​
shoulderF: [number, number];Defined in: src/rig/rigTypes.ts:50
width ​
width: number;Defined in: src/rig/rigTypes.ts:46