1681-engine / index / followFlow
Function: followFlow() ​
ts
function followFlow(
agent,
field,
tileSize,
maxSpeed
): SteerVec;Defined in: src/nav/steering.ts:124
Full speed along a flow field from the tile the body stands on. On a goal it brakes to a stop, so a crowd gathers there rather than coasting past. Pushed off the field (into a wall, off the grid, by a crowd's shoving), it heads for the cheapest tile around it that is on the field, so it is never stranded; with none within two tiles, it brakes.
Parameters ​
| Parameter | Type |
|---|---|
agent | SteerAgent |
field | StepSource |
tileSize | number |
maxSpeed | number |