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1681-engine / pixel / CARRIED_LIGHT

Variable: CARRIED_LIGHT ​

ts
const CARRIED_LIGHT: 80 = 80;

Defined in: src/pixel/Darkness.ts:346

The default radius of light the player carries underground, world px: five 16-px tiles of certainty in any direction. A game with other tiles passes its own as DarknessOptions.carriedLight.

Released under the MIT License.