1681-engine / pixel / CARRIED_LIGHT
Variable: CARRIED_LIGHT ​
ts
const CARRIED_LIGHT: 80 = 80;Defined in: src/pixel/Darkness.ts:346
The default radius of light the player carries underground, world px: five 16-px tiles of certainty in any direction. A game with other tiles passes its own as DarknessOptions.carriedLight.