1681-engine / index / LobbyRoom
Interface: LobbyRoom ​
Defined in: src/net/lobby/LobbyRooms.ts:4
A lobby room on the server.
Properties ​
code ​
readonly code: string;Defined in: src/net/lobby/LobbyRooms.ts:6
host ​
host: number;Defined in: src/net/lobby/LobbyRooms.ts:11
id ​
readonly id: string;Defined in: src/net/lobby/LobbyRooms.ts:5
maxPlayers ​
maxPlayers: number;Defined in: src/net/lobby/LobbyRooms.ts:9
members ​
readonly members: number[];Defined in: src/net/lobby/LobbyRooms.ts:13
In the order they came: the next host is the first left.
mode ​
mode: string;Defined in: src/net/lobby/LobbyRooms.ts:8
name ​
name: string;Defined in: src/net/lobby/LobbyRooms.ts:7
playing ​
playing: boolean;Defined in: src/net/lobby/LobbyRooms.ts:19
Its game is being played (or its match is being accepted): nobody joins until LobbyHost.finish.
private ​
private: boolean;Defined in: src/net/lobby/LobbyRooms.ts:10
queued ​
queued: boolean;Defined in: src/net/lobby/LobbyRooms.ts:17
In the matchmaking queue as one group.
ready ​
readonly ready: Set<number>;Defined in: src/net/lobby/LobbyRooms.ts:14
settings ​
settings: unknown;Defined in: src/net/lobby/LobbyRooms.ts:15