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1681-engine / index / Joints

Interface: Joints ​

Defined in: src/rig/rigTypes.ts:69

Joint positions of one solved pose, in grid pixels (fractional).

Properties ​

ankleB ​

ts
ankleB: RigPoint;

Defined in: src/rig/rigTypes.ts:83


ankleF ​

ts
ankleF: RigPoint;

Defined in: src/rig/rigTypes.ts:80


chest ​

ts
chest: RigPoint;

Defined in: src/rig/rigTypes.ts:70


elbowB ​

ts
elbowB: RigPoint;

Defined in: src/rig/rigTypes.ts:76


elbowF ​

ts
elbowF: RigPoint;

Defined in: src/rig/rigTypes.ts:73


forearm ​

ts
forearm: number;

Defined in: src/rig/rigTypes.ts:85

Direction the front forearm points (radians, sprite space facing right): the line a held weapon follows.


ts
head: RigPoint;

Defined in: src/rig/rigTypes.ts:71


hipB ​

ts
hipB: RigPoint;

Defined in: src/rig/rigTypes.ts:81


hipF ​

ts
hipF: RigPoint;

Defined in: src/rig/rigTypes.ts:78


kneeB ​

ts
kneeB: RigPoint;

Defined in: src/rig/rigTypes.ts:82


kneeF ​

ts
kneeF: RigPoint;

Defined in: src/rig/rigTypes.ts:79


shoulderB ​

ts
shoulderB: RigPoint;

Defined in: src/rig/rigTypes.ts:75


shoulderF ​

ts
shoulderF: RigPoint;

Defined in: src/rig/rigTypes.ts:72


wristB ​

ts
wristB: RigPoint;

Defined in: src/rig/rigTypes.ts:77


wristF ​

ts
wristF: RigPoint;

Defined in: src/rig/rigTypes.ts:74

Released under the MIT License.