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1681-engine / index / SoundTable

Interface: SoundTable ​

Defined in: src/audio/soundTable.ts:8

The sounds the engine can play: synthesised recipes by name, plus the master share every sound plays at. Empty until the game registers its own (registerSounds); the mapping from game happenings to sound names stays in the game.

Properties ​

master ​

ts
master: number;

Defined in: src/audio/soundTable.ts:10

Share of the effects volume everything plays at: keeps full volume modest next to the music.


recipes ​

ts
recipes: Record<string, SynthRecipe>;

Defined in: src/audio/soundTable.ts:11

Released under the MIT License.