1681-engine / index / AsepriteCue
Interface: AsepriteCue ​
Defined in: src/anim/asepriteTypes.ts:139
A cel's user data: what a game marks a frame with (a footstep, a hit) on a layer kept for marks.
Properties ​
data ​
ts
data: string;Defined in: src/anim/asepriteTypes.ts:142
frame ​
ts
frame: number;Defined in: src/anim/asepriteTypes.ts:141
layer ​
ts
layer: string;Defined in: src/anim/asepriteTypes.ts:140