1681-engine / pixel / groundShadow
Function: groundShadow() ​
ts
function groundShadow(
g,
cx,
cy,
rx,
ry,
core?,
rim?
): void;Defined in: src/pixel/propKit.ts:48
A soft shadow thrown down and to the right onto the ground, laid only on empty pixels (call it after litOutline, or the outline would ring the shadow): a darker core and a fainter rim, by default a translucent violet.
Parameters ​
| Parameter | Type | Default value |
|---|---|---|
g | PixelGrid | undefined |
cx | number | undefined |
cy | number | undefined |
rx | number | undefined |
ry | number | undefined |
core | number | SHADOW_CORE |
rim | number | SHADOW_RIM |
Returns ​
void