1681-engine / index / bootWatch
Function: bootWatch() ​
ts
function bootWatch(
ms,
onStuck,
now?
): BootWatch;Defined in: src/diagnostics/bootWatch.ts:23
Says when a start has not finished ms after it began, naming the step it stood on. A world that never got built otherwise leaves the player looking at a loading line forever while the rest of the page goes on under it; named steps turn "it hangs" into "it hangs loading textures".
Parameters ​
| Parameter | Type |
|---|---|
ms | number |
onStuck | (stall) => void |
now | () => number |