1681-engine / index / animationSystem
Function: animationSystem() ​
ts
function animationSystem(name?): System;Defined in: src/anim/animationSystem.ts:15
Advances every Animator each frame and shows its frame on the entity's sprite (only when it changed, so an idle crowd costs no texture swaps).
Parameters ​
| Parameter | Type | Default value |
|---|---|---|
name | string | 'animation' |