1681-engine / ui / DomOverlayOptions
Interface: DomOverlayOptions ​
Defined in: src/ui/dom/DomOverlay.ts:1
Properties ​
className? ​
ts
optional className?: string;Defined in: src/ui/dom/DomOverlay.ts:3
Added to the root element (for the game's CSS).
logicalSize? ​
ts
optional logicalSize?: () => object;Defined in: src/ui/dom/DomOverlay.ts:10
The canvas's size in screen pixels (() => app.screen): when CSS stretches the canvas past it (a small fixed canvas scaled up), cssScale is how much, and world placement follows it. Default: no stretch.
Returns ​
object
height ​
ts
height: number;width ​
ts
width: number;zIndex? ​
ts
optional zIndex?: number;Defined in: src/ui/dom/DomOverlay.ts:5
Stacking order over the canvas (default 1).